Experiments
The screen as a drawing medium
A display is not a transparent window onto an image file. It is a machine that transforms the image in a half-dozen ways after the file nominally ends — temporal fusion, HDR headroom, panel physics. These pages make work that lives inside those transformations.
Temporal fusion
Between frames
Two frames alternating faster than the eye can follow become an image that exists on no single frame — invisible live, legible in a screenshot, aliased in a recording.
Open experiment →HDR headroom
Brighter than white
Pixels that exceed the brightness of paper-white, on a canvas only some screens can show — a foil card whose glint is real luminance, not a lighter shade.
Open experiment →Persistence of vision
Persistent vision
Stare at a spinning ring until the screen erases it — the shape you still see is drawn by your retina, not the page.
Open experiment →Color gamut
Out of gamut
Two swatches with the same recipe and different results, depending on how wide your screen's color can go.
Open experiment →Moiré / beat frequencies
Beat frequencies
Overlap two grids whose spacing almost agrees and a slow third pattern appears — the same arithmetic as a piano playing out of tune.
Open experiment →Subpixel rendering
Three lights per pixel
Magnify a glyph edge and watch the panel use its red, green, and blue thirds to fake extra resolution.
Open experiment →